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Posted

Hi

 

Is HeatMolder a Block?

 

override setBlockBoundsBasedOnState, setBlockBoundsForItemRender, getCollisionBoundingBoxFromPool, and getSelectedBoundingBoxFromPool?

 

Not really sure exactly what you want to do / what the problem is?

 

-TGG

 

Posted

Well, it is a block that is rendered with a techne model, the model is  2 blocks long on the X axis when placed in the world(currently will only point East-West :() the bounds of the block are 1 block size. I want to extend them, to encompass the model.

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