Jump to content

explain attribute Movement_Speed to me


Recommended Posts

Okay so im putting in attributes for a custom mob, which is supposed to be just slightly faster than a player. Only thing I need is the actual value to put into 

 .add(Attributes.MOVEMENT_SPEED, )

I've looked on the wiki, and like literally cannot make sense of it. A player is 0.13 sprinting, so I would think a larger value would be faster. But it has Pandas listed as 0.15, and I know they're not faster than sprinting. Then dolphins are 1.2, and I know they're not like 10 times faster than a player. So is a lower value faster? can't be, because dolphins aren't 10 times slower than a player. Sooo the numbers are just arbitrary and don't matter? I'm rlly sorry if this is a stupid question, and thanks for any help!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.