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Okay so im putting in attributes for a custom mob, which is supposed to be just slightly faster than a player. Only thing I need is the actual value to put into 

 .add(Attributes.MOVEMENT_SPEED, )

I've looked on the wiki, and like literally cannot make sense of it. A player is 0.13 sprinting, so I would think a larger value would be faster. But it has Pandas listed as 0.15, and I know they're not faster than sprinting. Then dolphins are 1.2, and I know they're not like 10 times faster than a player. So is a lower value faster? can't be, because dolphins aren't 10 times slower than a player. Sooo the numbers are just arbitrary and don't matter? I'm rlly sorry if this is a stupid question, and thanks for any help!

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