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Apotheosis Mob Farm Trouble


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I am currently running the 1.20.1 Occultcraft modpack in Curseforge and am having numerous troubles making a mob farm with the apotheosis mod. When trying to modify the stats of the spawners specific stats such as the range, spawn count, and max entities reset to default after every spawn. When the spawners spawn boss mobs with certain attributes, that I'm not sure of, the building it is in explode even with mob griefing turned off. This has happened multiple times with varying sizes for the explosions. I was wonder if there is any way to disable these explosions from happening or disable boss abilities with something in the game. I also wanted to know a fix for the resetting stats on spawners and why this is happening.

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