Posted April 19, 20241 yr This is a costume block whit the shape of a zombie is not a full block its flamable when ignited the flames just burn on top or by a aside that dint seems right // ########## ########## ########## ########## @Override public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction) { return 300;//((FireBlock)Blocks.FIRE).getBurnOdds(state); //300 } it just seems like check to know if a fire block could despawn mi block ########### i want mi block to look more like this what could i use i was thinking on something like onNeigbourgChange() check for nearby fire or lava blocks then using the falling block entity spawn a fire block in the same position than mi dead body block thanks for your readings
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.