Jump to content

[1.20.4] Nice burning body, how to make an more logic burning block efect


Recommended Posts

2024-04-19-18-21-51.png

This is a costume block whit the shape of a zombie is not a full block its flamable
when ignited  the flames just burn on top or by a aside 
that dint seems right 


	// ########## ########## ########## ##########
@Override
public int getFlammability(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
{
    return 300;//((FireBlock)Blocks.FIRE).getBurnOdds(state); //300
}
	

it just seems like check to know if a fire block could despawn mi block 

 

###########

i want mi block to look more like this 

2024-04-19-18-30-10.png

 

 

what could i use 

i was thinking on something like onNeigbourgChange() check for nearby fire or lava blocks  
then using the falling block entity spawn a fire block in the same position than mi dead body block 

thanks for your readings 

 

 

 

 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.