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Last month i was tinkering with terrablender but decided to drop the dependency altogether, since I mainly wanted it to inject new biomes on the overworld and I dont need that anymore. I made a custom dimension, but I forgot the fact that Terrablender was also managing the injection of the custom surface rules I had set. Is there a way (programatically via a data generator or otherwise manually in the resources) to have new surface rules to change the surface appearance of my biomes?

I lost track of whatever the hell happened on 1.18 and all I found was "Yeah support for the new surface rules is a TODO for forge team". Was that ever developed? Do i just not complicate it and just go back to have TB as a dependency? Any other not-that-hard way?

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