Posted May 3, 20241 yr Hello I created a mod, where i recreated model, text-layout and other stuff for the build-in signs in an older version of minecraft forge, where it worked properly. Now i´m updating it, but i found a problem: When i open the sign edit screen, i want to instantly replace it with my own. But the class has now 3 constructor arguments. The first one is the SignTileEntity, and i tried to get it through the ObfuscationReflectionHelper, but none of the names of the matching fild in the class AbstractSignEditScreen can be found during a testrun How can i get the used SignBlockEntity to pass it into the constructor of my edited screen? Edited May 5, 20241 yr by Drachenbauer add tag
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