Jump to content

Storing/Retrieving NBT data in an itemstack in 1.21


Recommended Posts

I'm a bit confused as how to get/store custom nbt data in itemstacks on the fly in version 1.21. After a lot of googling I have found that in the past the ItemStack class had the functions getTagCompound() and setTagCompound(), however they seem to have been deprecated? It's unfortunate because that seemed so straight forward and I can't find much info on the subject otherwise. Apologies if this isn't worded nicely as I am still pretty new to minecraft modding. Any help would be appreciated.

Link to comment
Share on other sites

Item Capabilities haven't been re-implemented in 1.21 yet, you can use Vanilla's Data Components system instead. See DataComponents and the related classes.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Okay, so I actually downgraded the mod to 1.20.6 because I did not want to have to deal with vanilla datacomponents. I followed a youtube tutorial and now have a capability I made attach to my modded item. However I am now unsure how to actually retrieve and manipulate the capability of an itemstack. I saw a getCapability function in some tutorials but that seems to have been deprecated...

Link to comment
Share on other sites

The situation is the same in 1.20.6. Data Components were introduced in 1.20.5/1.20.6 and Item Capabilities haven't been re-implemented since then.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Okay, I'm glad I made a backup then. I'm confused as to where there is any information on how to work with Data Components. I don't see anything about it on the Forge docs or any tutorials on this in general unless I'm missing it somehow. I can see the DataComponents decompiled class file but I'm not sure how to work with it. Maybe it's beyond my technical expertise?

Link to comment
Share on other sites

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Okay, so I got everything set up and should have my data component registered. However when I try to register my modded item with the data component added to it, I get an error saying that the registry object (for the data component) is not present. I tried changing the order in which things are registered in the mod startup to no avail.

Link to comment
Share on other sites

Forge fires RegisterEvent (which is used internally by DeferredRegister) for each registry in a specific order, so changing the registration order in your code won't help. I haven't actually been able to run my mod since 1.20.6 because I'm waiting on Item Capabilities, so I haven't encountered this error myself.

It looks like you can't use your DataComponentType during Item registration, so you probably need to get/add it on demand with getOrDefault and set, instead of in registration.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Thanks. I removed the data component from item registration and the game boots fine now. However now when I try to call the set() method on my item stack during the item's useOn method, it still throws an error that the registry object is not present. I have registered the data component along with all of my other modded content in the main mod class, so I am at a genuine loss as to why this is still happening. I am new to these forums, am I allowed to link the github repo?

Link to comment
Share on other sites

Have you registered the DeferredRegister with the mod event bus? You can link your GitHub repo.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello! My friends and I were attempting to add a few extra mods to the Create Chronicles modpack, and all was well until people started crashing when they opened their inventories. Any help finding the culprit would be MUCH appreciated, I've been scratching my head for the past few days on what went wrong. https://paste.ee/p/8pajP
    • >>>KLIK LOGIN DISINI SAYANG<<< >>>KLIK DAFTAR DISINI SAYANG<<< Pendahuluan Dalam dunia perjudian online, slot menjadi salah satu permainan yang paling diminati. Dengan munculnya berbagai platform, Togel2Win hadir sebagai salah satu pilihan menarik, terutama dengan fitur anti rungkad yang dijanjikan. Artikel ini akan membahas tentang Togel2Win, keunggulan slot terbaru, dan bagaimana server Thailand berperan dalam meningkatkan pengalaman bermain. Apa Itu Togel2Win? Togel2Win adalah platform permainan yang menawarkan berbagai jenis permainan, termasuk slot dan togel. Dengan antarmuka yang ramah pengguna dan beragam pilihan permainan, situs ini bertujuan untuk memberikan pengalaman bermain yang menyenangkan dan menguntungkan bagi para pemain. Keunggulan Slot Togel2Win Fitur Anti Rungkad: Salah satu keunggulan utama dari Togel2Win adalah fitur anti rungkad yang dirancang untuk mengurangi kemungkinan gangguan saat bermain. Ini memastikan bahwa pemain dapat menikmati permainan tanpa gangguan teknis, meningkatkan kenyamanan dan fokus. Beragam Pilihan Slot: Togel2Win menawarkan berbagai jenis slot, dari yang klasik hingga yang modern dengan grafis menawan dan tema yang menarik. Ini memberikan variasi yang cukup bagi pemain untuk menemukan permainan yang sesuai dengan preferensi mereka. Server Thailand yang Stabil: Server yang berlokasi di Thailand memberikan koneksi yang cepat dan stabil. Ini sangat penting untuk pengalaman bermain yang lancar, terutama saat bermain slot yang memerlukan respons cepat. Bonus dan Promosi Menarik: Togel2Win sering menawarkan bonus dan promosi yang menarik untuk menarik pemain baru dan mempertahankan loyalitas pemain yang sudah ada. Ini bisa berupa bonus deposit, putaran gratis, atau program loyalitas. Tips untuk Pemain Slot di Togel2Win Pilih Slot dengan RTP Tinggi: Sebelum memulai permainan, pastikan untuk memilih slot dengan tingkat pengembalian pemain (RTP) yang tinggi untuk meningkatkan peluang menang. Kelola Anggaran: Tentukan batasan anggaran sebelum bermain dan patuhi itu. Ini membantu mencegah kerugian besar dan menjaga pengalaman bermain tetap menyenangkan. Manfaatkan Bonus: Jangan ragu untuk memanfaatkan bonus dan promosi yang ditawarkan. Ini bisa memberikan tambahan modal untuk bermain lebih lama. Kesimpulan Togel2Win merupakan pilihan menarik bagi para penggemar slot, terutama dengan fitur anti rungkad dan server yang stabil. Dengan berbagai pilihan permainan dan bonus yang menggiurkan, Togel2Win siap memberikan pengalaman bermain yang tak terlupakan. Jika Anda mencari platform slot yang andal dan menyenangkan, Togel2Win bisa menjadi solusi yang tepat.
    • I'm trying to make my own modpack, but sometimes, in certain areas of the world, the game just says "server closed". Minecraft doesn't close, it just returns to the menu. When I tried to figure it out on my own and understand the logs, I didn't understand anything (English is not my native language, so it's difficult for me). I've been trying to solve the problem for the third month. So I ask if anyone is good at this and it's not difficult for you, to help me with this. If you need details, ask. I'll describe everything. What it looks like Logs
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.