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[1.19.2] ERROR Caused by: java.lang.NullPointerException: Registry Object not present: bloomyflora_mod:lavender

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Posted

Im having an issue when trying to get an item from my Item Mod class
I've set a mapping to call diffrent block states for easy access, set a block and item class, wich works, but, as soon as I add my custom Item to the mapping (wich uses vanilla ITEMS.item as an example) i get the error, I dont know what the issue is, I tried to change the FMLCommonSetupEvent hierarchy, but still nothing

Mapping Class

Spoiler

public static final Map<FlowersVariantMapping.Variant, Item> VARIANT_ITEM_MAP = new EnumMap<>(FlowersVariantMapping.Variant.class);
static {
VARIANT_ITEM_MAP.put(FlowersVariantMapping.Variant.POTTED_DANDELION, Items.DANDELION); //Vanilla, this one works properly
VARIANT_ITEM_MAP.put(Variant.POTTED_LAVENDER, ModItems.LAVENDER.get()); //Mine, this one doesnt work at all and causes the crash
}

Item Class

Spoiler

public static final RegistryObject<Item> LAVENDER = ITEMS.register("lavender",
() -> new BlockItem(PlantBlocks.LAVENDER.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS)));

This one and the Plant Blocks Class work fine by themselves, game launches and block and Items work properly

Main Class
 

Spoiler

public BloomyFlora_Mod() {

IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();

modEventBus.addListener(this::commonSetup);

PlantBlocks.register(modEventBus);

ModItems.register(modEventBus);

ModBlocks.register(modEventBus);

SeedBag_Items.register(modEventBus);

MinecraftForge.EVENT_BUS.register(this);

}

private void commonSetup(final FMLCommonSetupEvent event) {event.enqueueWork(()-> { }); }

I really need some help with this, I cant find any advice online and I don't know how to properly fix this

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