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Reproducing F3 Entities in FOV/Entity Count 1.20.4

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New to forge modding, I'm currently trying to make a client side only mod that basically just reproduces the numbers for entities in FOV and total entity count shown in the F3 toggle (E: # in fov/# total). Basically just trying to take these numbers and display them in the center of the screen (without having F3 open) so they can be seen constantly.Been primarily learning forge using ChatGPT but it seems to spew out incorrect code over and over again when I ask it how it would do something like this (probably confusing versions and such). Not sure if these numbers can be directly accessed or not or if its more complicated than that.


This is my current code I basically just need to implement the 2 methods at the bottom. Any info/help is appreciated.

import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;

import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraft.world.entity.Entity;
import net.minecraft.client.multiplayer.ClientLevel;

@Mod.EventBusSubscriber(modid = "myforgehudmod", value = Dist.CLIENT)
public class MyCustomHUD {

    public static void onRenderHUD(RenderGuiOverlayEvent.Post event) {
        Minecraft minecraft = Minecraft.getInstance();
        GuiGraphics guiGraphics = event.getGuiGraphics();

        int screenWidth = minecraft.getWindow().getGuiScaledWidth();
        int screenHeight = minecraft.getWindow().getGuiScaledHeight();

        int totalEntities = countTotalEntities(minecraft);
        int entitiesInFOV = countEntitiesInFOV(minecraft);

        String hudText = entitiesInFOV + " / " + totalEntities;
        int textWidth = minecraft.font.width(hudText);

        int x = (screenWidth / 2) - (textWidth / 2);
        int y = screenHeight / 2;

        y = y + 10; // x,y is directly below crosshair by 10 pixels with centered text

        guiGraphics.drawString(minecraft.font, hudText, x, y, 0xFFFFFF);

    private static int countTotalEntities(Minecraft minecraft) {
        return 0;

    private static int countEntitiesInFOV(Minecraft minecraft) {
        return 0;



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