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I am trying to make some animations for my mod, and one of the steps is rolling out a ball of dough for a pizza. I want to have the rolled out dough slowly fade in, but trying to use RenderSystem#setShaderColor to set the alpha channel does not work how I would expect it to

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Is there another way that I am missing to be able to render items on block entities with some transparency?

Edited by Growling_Grizzly
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