Jump to content

[1.20.1] Naturally Spawining Custom Entity in the Nether


Recommended Posts

Hi all, I am trying to have one of my custom mobs spawn in the nether using a biome modifier JSON file. I have successfully done this for mobs in the overworld for specific biomes, but this doesn't seem to be working in the nether. Is there something additional that needs to be done for spawns to work correctly in the nether? When I use the tag for `#minecraft:is_nether`, I do see some spawns, but they all appear to be basically in the lava. I would like them to spawn on the land in nether wastes just like the vanilla mobs do.

 

Example:

{ "type": "forge:add_spawns", // Required "biomes":[ "minecraft:nether_wastes" ], // Accepts a biome id,

    , or #namespace:biome_tag "spawners": { "type": "my_mod:custom_entity", // Type of mob to spawn "weight": 100, // int, spawn weighting "minCount": 1, // int, minimum pack size "maxCount": 4 // int, maximum pack size } }
Edited by Darwinagain
Code block
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.