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How does level.isNight() actually work?


GsE-26

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Hello! I need to check is it night for some featues of my new mob. I planned to use the MyMob.level.isNight() method, but it seems to work kinda odd for some reason. So I'd wrote down a function in MyMob.tick() which prints value returned by level.isNight(): 

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The result was: 

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"True" and "False" values is alternating while it is obviously night in the world. So, what does the method actually return?..

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