1.21 Forge LivingChangeTargetEvent not working.
-
Recently Browsing
-
Posts
-
By nobody_1108 · Posted
Ah, the same issue occurred. https://pastebin.com/TW7LddVM -
Which would mean we should have a vanilla log, but that's a forge log you posted?
-
So I am trying to make essentially a necromancer sorta thing and I can't seem to get the LivingChangeTargetEvent to work, I don't know much about events so I'm not sure if I am doing something wrong with the BusSubscriber or something? With this code and other various debug codes it never did or changed anything. @Mod.EventBusSubscriber(modid = RSGArmoury.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE) public class RSGEvents { @SubscribeEvent public void undeadArmyIgnore(LivingChangeTargetEvent event) { if (event.getEntity() instanceof Player player) { event.setNewTarget(null); } }
-
By The_Hyperdeity · Posted
so i switched my world from vanilla to forge then back to vanilla (aternos) and now that error message appeared when i tried to log in, here's the full latest log: https://mclo.gs/nLfQiHa
-
-
Topics
-
Who's Online (See full list)
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.