Posted January 30, 2025Jan 30 I'm no Java expert, but am trying to generate the dimension noise_settings for my mod using code, but am stuck on how to program 'string' arguments. I have used the Noise Settings Generator at https://misode.github.io/worldgen/noise-settings/?version=1.20 to design my noise settings In my code, my RegistrySetBuilder adds Registries.NOISE_SETTINGS, and in that bootstrap I register my noise which creates a new NoiseGeneratorSettings. This creates a new NoiseRouter, to which I pass DensityFunction parameters Noise Settings Generator Float Arguments I can code like: DensityFunctions.constant(1) Object Arguments I can code like: DensityFunctions.noise(holdergetter.getOrThrow(Noises.SURFACE), 500.0D, -12.0D) But I can't see how to do String Arguments. In misode they look like Argument: String: minecraft:overworld_large_biomes/sloped_cheese Any ideas? Edited January 30, 2025Jan 30 by FrinkTheBrave Added minecraft version tag
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