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I'm no Java expert, but am trying to generate the dimension noise_settings for my mod using code, but am stuck on how to program 'string' arguments.

I have used the Noise Settings Generator at https://misode.github.io/worldgen/noise-settings/?version=1.20 to design my noise settings

In my code, my RegistrySetBuilder adds Registries.NOISE_SETTINGS, and in that bootstrap I register my noise which creates a new NoiseGeneratorSettings. This creates a new NoiseRouter, to which I pass DensityFunction parameters

Noise Settings Generator Float Arguments I can code like: DensityFunctions.constant(1)

Object Arguments I can code like: DensityFunctions.noise(holdergetter.getOrThrow(Noises.SURFACE), 500.0D, -12.0D)

But I can't see how to do String Arguments. In misode they look like Argument: String: minecraft:overworld_large_biomes/sloped_cheese

 

Any ideas?

Edited by FrinkTheBrave
Added minecraft version tag

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