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[1.6.4]Create a block with beacon beam


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So I added these lines of code in my mainclass:



public void loadRenderingRegistry(FMLInitializationEvent event) {

ClientRegistry.registerTileEntity(TileEntityObsidian.class, "Obsidian", new TileEntityObsidianRenderer());


The tileentity (with the beam) should be my obsidian block.

What do I have to put into the obsidian class from the beacon class?


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