Posted April 24Apr 24 Im working on a mod, that lets you "use" a timer. I know, not the most creative idea. I obvious need to save it, when you close the game and open it later again. I use the import "import net.minecraftforge.network.NetworkEvent;", but its not working. Literally getting Cannot resolve symbol 'NetworkEvent'. Does anyone have a clue why? Is my knowledge outdated for foge? Im coding in 1.20.4 btw :=)
May 7May 7 As of version 1.20.1, they wrote the entire network section, so networkEvent no longer exists. If you specify exactly what you wanted to do, I could help you better.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.