Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi!

I'm trying to add my custom models/textures renderer like this:

public class PonyPlayerWrapperRenderer extends EntityRenderer<Player> { // wrapper class under my LivingEntityRenderer class implementation

    private final PonyPlayerRenderer innerRenderer;
    private final PonyPlayerRenderer innerSlimRenderer;

    public PonyPlayerWrapperRenderer(final EntityRendererProvider.Context context) {

        super(context);

        System.out.println("creating new PonyPlayerWrapperRenderer");

        this.innerRenderer = new PonyPlayerRenderer(context, false);
        this.innerSlimRenderer = new PonyPlayerRenderer(context, true);
    }

    @Override
    public void render(final Player entity, final float yaw, final float partialTicks, final PoseStack poseStack,
                       final MultiBufferSource bufferSource, final int packedLight) {

        System.out.println("PonyPlayerWrapperRenderer render: " + entity.toString());

        if (entity instanceof AbstractClientPlayer clientPlayer) {

            if (clientPlayer.getModelName().contains("slim")) {
                innerSlimRenderer.render(clientPlayer, yaw, partialTicks, poseStack, bufferSource, packedLight);
            } else {
                innerRenderer.render(clientPlayer, yaw, partialTicks, poseStack, bufferSource, packedLight);
            }
        }
    }

    @Override
    public ResourceLocation getTextureLocation(final Player player) {

        System.out.println("PonyPlayerWrapperRenderer getTextureLocation");

        if (player instanceof AbstractClientPlayer clientPlayer) {
            return clientPlayer.getSkinTextureLocation();
        }

        System.out.println("player instanceof AbstractClientPlayer is false");
        return getDefaultSkin(player.getUUID());
    }
}

public class PonyPlayerRenderer extends LivingEntityRenderer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> {

    private final PlayerModel<AbstractClientPlayer> earthModel;
    private final PlayerModel<AbstractClientPlayer> pegasusModel;
    private final PlayerModel<AbstractClientPlayer> unicornModel;

    public PonyPlayerRenderer(final EntityRendererProvider.Context context, final boolean slim) {

        super(
                context, slim
                        ? new PonyModelSlim(context.bakeLayer(PonyModelSlim.LAYER_LOCATION))
                        : new PonyModel(context.bakeLayer(PonyModel.LAYER_LOCATION)),
                0.5f
        );

        System.out.println("creating new PonyPlayerRenderer");

        this.earthModel = slim
                ? new PonyModelSlim(context.bakeLayer(PonyModelSlim.LAYER_LOCATION))
                : new PonyModel(context.bakeLayer(PonyModel.LAYER_LOCATION));
        this.pegasusModel = new PegasusModel(context.bakeLayer(PegasusModel.LAYER_LOCATION));
        this.unicornModel = new UnicornModel(context.bakeLayer(UnicornModel.LAYER_LOCATION));
    }

    @Override
    public void render(final AbstractClientPlayer player, final float entityYaw, final float partialTicks,
                       final PoseStack poseStack, final MultiBufferSource buffer, final int packedLight) {

        final PonyRace race = player.getCapability(PONY_DATA)
                                    .map(data -> ofNullable(data.getRace()).orElse(PonyRace.EARTH))
                                    .orElse(PonyRace.EARTH);

        this.model = switch (race) {
            case PEGASUS -> pegasusModel;
            case UNICORN -> unicornModel;
            case EARTH -> earthModel;
        };

        super.render(player, entityYaw, partialTicks, poseStack, buffer, packedLight);
    }

    @Override
    public ResourceLocation getTextureLocation(final AbstractClientPlayer player) {

        final PonyRace race = player.getCapability(PONY_DATA)
                                    .map(data -> ofNullable(data.getRace()).orElse(PonyRace.EARTH))
                                    .orElse(PonyRace.EARTH);

        return switch (race) {
            case EARTH -> fromNamespaceAndPath(MODID, "textures/entity/earth_pony.png");
            case PEGASUS -> fromNamespaceAndPath(MODID, "textures/entity/pegasus.png");
            case UNICORN -> fromNamespaceAndPath(MODID, "textures/entity/unicorn.png");
        };
    }
}

@Mod.EventBusSubscriber(modid = MODID, bus = MOD, value = CLIENT)
public class ClientRenderers { // mod bus render registration config

    @SubscribeEvent
    public static void onRegisterLayerDefinitions(final EntityRenderersEvent.RegisterLayerDefinitions event) {

        event.registerLayerDefinition(PonyModel.LAYER_LOCATION, PonyModel::createBodyLayer);
        event.registerLayerDefinition(PonyModelSlim.LAYER_LOCATION, PonyModelSlim::createBodyLayer);
        event.registerLayerDefinition(PegasusModel.LAYER_LOCATION, PegasusModel::createBodyLayer);
        event.registerLayerDefinition(UnicornModel.LAYER_LOCATION, UnicornModel::createBodyLayer);

        event.registerLayerDefinition(InnerPonyArmorModel.LAYER_LOCATION, InnerPonyArmorModel::createBodyLayer);
        event.registerLayerDefinition(OuterPonyArmorModel.LAYER_LOCATION, OuterPonyArmorModel::createBodyLayer);
    }

    @SubscribeEvent
    public static void onRegisterRenderers(final EntityRenderersEvent.RegisterRenderers event) {

        event.registerEntityRenderer(EntityType.PLAYER, PonyPlayerWrapperRenderer::new);

        System.out.println("onRegisterRenderers end");
    }
}

Method onRegisterRenderers() is called and I can see it being logged. But when I enter the world, my PonyWrapperRenderer render() method doesn't ever seem to be called.

I also tried to put my renderer to EntityRenderDispatcher's playerRenderers via reflection:

@Mod.EventBusSubscriber(modid = MODID, bus = MOD, value = CLIENT)
public class ClientRenderers {

    @SubscribeEvent
    public static void onRegisterLayerDefinitions(final EntityRenderersEvent.RegisterLayerDefinitions event) {

        event.registerLayerDefinition(PonyModel.LAYER_LOCATION, PonyModel::createBodyLayer);
        event.registerLayerDefinition(PonyModelSlim.LAYER_LOCATION, PonyModelSlim::createBodyLayer);
        event.registerLayerDefinition(PegasusModel.LAYER_LOCATION, PegasusModel::createBodyLayer);
        event.registerLayerDefinition(UnicornModel.LAYER_LOCATION, UnicornModel::createBodyLayer);

        event.registerLayerDefinition(InnerPonyArmorModel.LAYER_LOCATION, InnerPonyArmorModel::createBodyLayer);
        event.registerLayerDefinition(OuterPonyArmorModel.LAYER_LOCATION, OuterPonyArmorModel::createBodyLayer);
    }

    @SubscribeEvent
    public static void onClientSetup(final FMLClientSetupEvent event) {

        event.enqueueWork(() -> {
            try {
                final EntityRenderDispatcher dispatcher = Minecraft.getInstance().getEntityRenderDispatcher();

                final Field renderersField = getEntityRenderDispatcherField("playerRenderers");
                final Field itemInHandRenderer = getEntityRenderDispatcherField("itemInHandRenderer");

                @SuppressWarnings("unchecked") final Map<String, EntityRenderer<? extends Player>> playerRenderers =
                        (Map<String, EntityRenderer<? extends Player>>)renderersField.get(dispatcher);

                final PonyPlayerWrapperRenderer renderer = new PonyPlayerWrapperRenderer(
                        new EntityRendererProvider.Context(
                                dispatcher,
                                Minecraft.getInstance().getItemRenderer(),
                                Minecraft.getInstance().getBlockRenderer(),
                                (ItemInHandRenderer)itemInHandRenderer.get(dispatcher),
                                Minecraft.getInstance().getResourceManager(),
                                Minecraft.getInstance().getEntityModels(),
                                Minecraft.getInstance().font
                        )
                );

                playerRenderers.put("default", renderer);
                playerRenderers.put("slim", renderer);

                System.out.println("Player renderers replaced");
            } catch (final Exception e) {
                throw new RuntimeException("Failed to replace player renderers", e);
            }
        });
    }

    private static Field getEntityRenderDispatcherField(final String fieldName) throws NoSuchFieldException {

        final Field field = EntityRenderDispatcher.class.getDeclaredField(fieldName);
        field.setAccessible(true);

        return field;
    }
}

But I receive the error before Minecraft Client appears (RuntimeException: Failed to replace player renderers - from ClientRenderers onClientSetup() method - and its cause below):

java.lang.IllegalArgumentException: No model for layer anotherlittlepony:earth_pony#main
	at net.minecraft.client.model.geom.EntityModelSet.bakeLayer(EntityModelSet.java:18) ~[forge-1.20.1-47.4.0_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
	at net.minecraft.client.renderer.entity.EntityRendererProvider$Context.bakeLayer(EntityRendererProvider.java:69) ~[forge-1.20.1-47.4.0_mapped_official_1.20.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
	at com.thuggeelya.anotherlittlepony.client.renderer.pony.PonyPlayerRenderer.<init>(PonyPlayerRenderer.java:32) ~[main/:?] {re:classloading}
	at com.thuggeelya.anotherlittlepony.client.renderer.pony.PonyPlayerWrapperRenderer.<init>(PonyPlayerWrapperRenderer.java:24) ~[main/:?] {re:classloading}
	at com.thuggeelya.anotherlittlepony.client.renderer.ClientRenderers.lambda$onClientSetup$0(ClientRenderers.java:79) ~[main/:?] {re:classloading}
	... 33 more

Problem appears when EntityRendererProvider context tries to bakeLayer with my model layer location:

new PonyModel(context.bakeLayer(PonyModel.LAYER_LOCATION)); // PonyPlayerRenderer.java:32


public class PonyModel extends PlayerModel<AbstractClientPlayer> { // the model class itself

    public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(
            ResourceLocation.fromNamespaceAndPath(MODID, "earth_pony"), "main"
    );

    public PonyModel(final ModelPart root) {
        super(root, false);
    }

    public static LayerDefinition createBodyLayer() {
      	// some CubeListBuilder stuff for model appearance
    }
}

Textures PNGs are placed at: resources/assets/[my mod id]/textures/entity.

My forge version is 1.20.1. Would appreciate any help.

Edited by thuggeelya

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.