Posted January 29, 201411 yr Normally, in vanila minecraft when a player walks any item in his hand is rendrering with "walking" animation. When i walk with my custom modeled item in hand, item "walks" too much . How to reduce the "walking" amimation ? Im pretty sure that the causes are incorrect gl translations, rotations or scales.
January 29, 201411 yr define "Walks too much"? the speed of your rendered items movement should be exactly that of the arms movement speed, so I cant really picture how it could be moving too much. Like if you stand still the item should "sway" as steves arm does... edit - wait! we talking 1st person or 3rd?
January 29, 201411 yr I think he means that his thingy is bobbing too much... Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
January 29, 201411 yr Hate it when that happens..... but on a serious note, can you effect this at all, isnt it part of the player animation?
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