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1.6.4 setTextureOffset


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There is a problem with setTextureOffset i think, reguardless of what values i pass it it displays the same texture, code:






(int) tile.inventory[1].getItem().getIconIndex(tile.inventory[1]).getMinU()*16,

(int) tile.inventory[1].getItem().getIconIndex(tile.inventory[1]).getMinV()*16);




ive tried changing the numbers at the end, i even changed it to +500 yet it displayed exctly the same thing

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