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[1.6.4] add item to inventory if item is on top op the bl0ck


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Do you have a TileEntity for your block? If so, you can check for EntityItems at the position above your block on the te's updateEntity tick. I would only check every 20-50 ticks or so unless you need it to be speedy for some reason.


You can use World.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB) to get all the entity items within a certain bounding box (which you must define). Just look at the classes / methods involved and you will see how they work.

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