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[1.7.2][Forge]Lang file problem, onCrafting player event problem


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I'm having problems with two things in Forge 1.7.2.


First, the usual way to add names was completely scrapped, so we are forced to use the lang file. I created my lang file according to this tutorial http://www.minecraftforge.net/wiki/Localizing

And pasted it to src/main/resources/assets/mymodid/lang/en_US.lang

but I still cannot see the names (textures in src/main/resources/assets/mymodid/textures work fine though).

Any advice where should it be located or where might be the problem? The coding of the file is set to UTF-8.


Second, I used custom CraftingHandler for adding achievement when player crafted certain item. This was scrapped too, insted we should use Forge event bus.


Now I have instance of my crafting handler


private static CraftingHandler craftHandler = new CraftingHandler();


and in preInit method, I have




and here is the crafting handler class


public class CraftingHandler
     * Adds Coffee achievement after crafting mug of coffee
    public void onCrafting(ItemCraftedEvent event)
     System.out.println("event launched");
     if (event.crafting.getItem() == CocoaCraft.mugCoffee)
                event.player.addStat(CocoaCraft.coffeeAchievement, 1);


Yet I don't get the achievement, nor see "event launched" in console.


Any help would be appreciated :)

Sorry for mistakes, English is not my mother tongue

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Where do you register your CraftingHandler?

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.


1.12 -> 1.13 primer by williewillus.


1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.



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Oh sorry, I mistakenly posted the declaration of Crafting handler twice, instead of the code in preInit. Anyway, main post corrected. So the code in preInit is this:



Sorry for mistakes, English is not my mother tongue

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Thanks for the tips for the events.


I still have problems with my lang file, though.


This is my lang file:

tile.CocoaLeaves.name=Cocoa Leaves
tile.CocoaWood.name=Cocoa Wood
tile.CocoaSapling.name=Cocoa Sapling
tile.Coffee.name=Coffee Plant

item.CoffeeSeeds.name=Coffee Seeds
item.RoastedCoffeeSeeds.name=Roasted Coffee Seeds


And here is part of my preInit method

mug = new ItemMug().setUnlocalizedName("Mug").setCreativeTab(CreativeTabs.tabMisc);
mugMilk = new ItemMugMilk().setUnlocalizedName("MugMilk").setCreativeTab(CreativeTabs.tabFood);


Still, "item.Mug.name" appears in game instead of "Mug"

Sorry for mistakes, English is not my mother tongue

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