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Posted

Hi!

I just wanted to ask where the World Generator/The OreGenerator is located in Minecraft Forge.

 

I need to know, how the Diamond Ore is generated. On Minecraft Wiki you only can read how much Diamonds are in a Chunk, but not how they are created. I want to know all the parameters for the woeld generation: How often are how much blocks of ore generated in one chunk?

 

(sorry for nooby question)

Posted

Here's an example pulled from my mod.

 

import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.feature.WorldGenMinable;
import net.minecraft.world.gen.feature.WorldGenerator;
import cpw.mods.fml.common.IWorldGenerator;
import cpw.mods.fml.common.registry.GameRegistry;

public class WorldGenHandler implements IWorldGenerator {

public WorldGenerator myCustomOre;

public WorldGenHandler() {
	GameRegistry.registerWorldGenerator(this);
	myCustomOre = new WorldGenMinable(2048, 7);
	// 2048 = Block Id, 7 = Maximum number of ores per cluster
}

@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {
	generateOre(random, chunkX, chunkZ, world, 8, myCustomOre, 0, 63);
	// 8 = Number of clusters it tries to generate per chunk
}

private void generateOre(Random rand, int chunkX, int chunkZ, World world, int iterations, WorldGenerator gen, int lowestY, int highestY) {
	for (int i = 0; i < iterations; i++) {
		int x = chunkX * 16;
		int y = rand.nextInt(highestY - lowestY) + lowestY;
		int z = chunkZ * 16;
		gen.generate(world, rand, x, y, z);
	}
}
}

 

And inside your mod class, make a new WorldGenHandler object.

 

@EventHandler
public void init(FMLInitializationEvent event) {
new WorldGenHandler();
}

 

Make sure to import everything correctly. (Eclipse: CTRL+SHIFT+O (Mac: SHIFT+CMD+O))

if (user.hasKnowledgeOfJava) {

    if (user.question.hasCode) {

        return interpetHelpfulResponse(user.getQuestion());

    } else {

        return "Could you post your code please?";

    }

} else {

    return "Learn some freaking Java!";

}

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