MrNegaBlox Posted February 9, 2014 Posted February 9, 2014 So How could I animate an action in a mob seperate from what it usually does. Im trying to do something like if(onGround){ //animation code } But How? Quote
coolboy4531 Posted February 9, 2014 Posted February 9, 2014 2 ways: Make your entity float when you register its model. Look at other flying mobs (EntityGhast, EntityBlaze, EntityBat) etc. extends [b]EntityFlying[/b] implements IMob Quote
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