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Posted

EDIT: I /still/ can't seem to find the minecraft src files. I found the forge java, but the minecraft folder only has a forge related java file. I am wondering if I did something wrong in the command line process, although my projects compile just fine.

 

EDIT 2: I finally found that you have to run "gradlew setupDecompWorkspace --refresh-dependencies" and then run gradlew setupDevWorkspace eclipse" this adds the source java files to your project. There may be a condensed way to do this but this worked for me.

Posted

The format is:

 

the name minecraft has=Your name here

for example:

tile.testblock.name=Test Block

 

Would rename the testblock to Test Block.

 

Honestly no idea about building it yet - when you hit run in the eclipse workspace it loads up the assets no problem, so I'm assuming if you build the way intended it'll auto handle packaging the assets for you.

Posted

You can see how I have my lang file set up here. Note that I prefix my names with my shortened modid, which isn't really necessary, but I like it.

 

That's basically what mine looks like, good so far. Now, I just need to create an assets package in my src/ folder? BTW Thanks so much for the help. Your mod looks amazing just from looking at your code. I can't wait to try it out once my mod is up an running the way I want.

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