Posted February 14, 201411 yr [sOLUTION] Change: itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, itemStack, x, y); To this: GL11.glEnable(GL11.GL_DEPTH_TEST); itemRenderer.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, itemStack, x, y); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL11.GL_LIGHTING); [/sOLUTION] This is for forge 1.7.2-10.12.0.1029. Back in 1.6.4, the renderItemAndEffectIntoGUI() worked just fine. Now in 1.7.2 it works, but the enchantment overlay effect covers an entire block of area instead of just on top of the item being rendered. Is there a new way to do this, or is this just a bug with 1.7.2 Forge? Look at the screenshot to see what it's doing in 1.7.2:
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