Butchering_It Posted February 15, 2014 Posted February 15, 2014 Here is my code: http://pastebin.com/yegwWq2C As for what it is supposed to be doing, it's job is to take variables from my main logic file and display a red square at the given point. I have be using chat statements to test and confirm that my math is correct and that the GUI file was handling them properly. Everything is set up correctly and always points to a valid location on screen. It even works if I replace everything with constants, what am I doing wrong? Quote
ruabmbua Posted February 15, 2014 Posted February 15, 2014 You are missing a semicolon at line 5 in your pastebin, but I do not think this is your problem. Yesterday I had the same problem. I tried to render my own progress bar with raw opengl, but it did not affect the gui at all. Then I tried to use drawRect instead of opengl, but still it did not work. Funnily drawTexturedModalRect worked. BTW: I am extending GuiContainer and not GuiScreen, but it should be the same problem. One tip: Have you tried to debug minecraft with your IDE? Watch the variables, which are given to drawRect. Quote try { ... }catch(Throwable t) { MagicAppErrorSolver.solveProblem(t, this); } //Programmers will lose work
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.