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[1.7.2] Getting info from player position packets


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I would like to ask if it is possible to access info stored in packets which are sent each time player moves from client. I.e. can I create event handler which is fired when client recieves packet which holds info about coordinates of other players?


If so, what event should I look for? I took a look at list of forge events, but with no success.


Thanks in advance :)

Sorry for mistakes, English is not my mother tongue

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