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Custom Recipe Handler


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How would I create a recipe handler like the default crafting registry? I have a 3x3 grid and also want to be able to set a custom time for the recipe. Like a boat would take longer than an oar. I was thinking something along the lines of

<MyCraftingRegistry>.addNewRecipe(new Object[]{"XXX", "XXX", "XXX", 'X', Items.dirt}, <Time>);

But I don't know where to start or how to do something similar to that :D

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For your own recipes, just make your own crafting manager.


And for the time, you'll need to add that yourself.


I just need help with the crafting manager. And please DON'T ask me to look at the vanilla crafting manager. I already looked and could understand 0.00% of what it is trying to do.



https://gist.github.com/mrkirby153/551cb18fa096d83011f2 Seperates the chars and strings and items/blocks.


It turns       

CrafterRegistry.addRecipe(new ItemStack(Items.stone_axe), 30, new Object[]{"XXX", 'X', Blocks.dirt, "YYY", 'Y', Blocks.sand}); 

into [XXX, YYY]

{Y=1xtile.sand@0, X=1xtile.dirt@0}

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