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Need help with UI and block rendering perspective


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Hello all:


Over the past few weeks, I've noticed that the Field of View and perspective angles are slightly off from how we view things as humans, but I couldn't figure out what it was until yesterday. I ran an experiment in which I found that the point at which all blocks go to as distance goes to infinity is higher than it should be. Is there any way I can change how the blocks are laid out in the GUI so the FoV angles are different? If you don't understand what I'm saying, please tell me so I can better address this. Any help is appreciated!

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