Jump to content

1.6.4 Freeze Help Please!


SSBMonster

Recommended Posts

So, I was playing Pixelmon with the 1.6.4 forge and then it started getting really laggy after a day of play on the same world... so I decided to save and reload thinking it'd help... but now Minecraft freezes at the Mojang screen... any help would be greatly appreciated!!

 

 

---- Minecraft Crash Report ----

// Who set us up the TNT?

 

Time: 3/1/14 2:03 PM

Description: Ticking memory connection

 

java.lang.NullPointerException

at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:617)

at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)

at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)

at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)

at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)

at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:617)

at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)

at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)

at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)

 

-- Ticking connection --

Details:

Connection: net.minecraft.network.NetServerHandler@e3cdc7

Stacktrace:

at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)

at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

 

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 8 (x86) version 6.2

Java Version: 1.7.0_51, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle Corporation

Memory: 93444152 bytes (89 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M

AABB Pool Size: 2315 (129640 bytes; 0 MB) allocated, 2058 (115248 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

pixelmon{3.0.2} [Pixelmon] (Pixelmon 3.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 1683 (94248 bytes; 0 MB) allocated, 907 (50792 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['SSBMonster'/3233868, l='Kanto', x=266.70, y=64.00, z=-362.29]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

Link to comment
Share on other sites

Post a full crashlog. See the banner at the top of this forum for information. The one you posted is abbreviated version.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.