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So, I was playing Pixelmon with the 1.6.4 forge and then it started getting really laggy after a day of play on the same world... so I decided to save and reload thinking it'd help... but now Minecraft freezes at the Mojang screen... any help would be greatly appreciated!!

 

 

---- Minecraft Crash Report ----

// Who set us up the TNT?

 

Time: 3/1/14 2:03 PM

Description: Ticking memory connection

 

java.lang.NullPointerException

at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:617)

at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)

at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)

at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)

at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)

at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:617)

at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)

at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)

at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)

 

-- Ticking connection --

Details:

Connection: net.minecraft.network.NetServerHandler@e3cdc7

Stacktrace:

at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)

at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

 

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 8 (x86) version 6.2

Java Version: 1.7.0_51, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle Corporation

Memory: 93444152 bytes (89 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M

AABB Pool Size: 2315 (129640 bytes; 0 MB) allocated, 2058 (115248 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

pixelmon{3.0.2} [Pixelmon] (Pixelmon 3.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 1683 (94248 bytes; 0 MB) allocated, 907 (50792 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['SSBMonster'/3233868, l='Kanto', x=266.70, y=64.00, z=-362.29]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

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