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[FML] [1.7.2] FML PlayerEvents.PlayerLoggedOutEvent does not fire


Cakestory

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Hi,

while programming my mod I recognized, that the PlayerLoggedOutEvent does not work. The PlayerLoggedIn and PlayerRespawn -Events do work though.

I have tested in many different ways (single- and multiplayer, only client side and only server side) but it does not seem to do anything at all.

 

Info:

  Forge version: Latest MC 1.7.2 build #1040

  Log: http://pastebin.com/Swp4ujtk

  Event: The event is called in a sperate class with @SubscribeEvent and registered like this: (tested in client and server proxy too)

@EventHandler
public void preInit(FMLPreInitializationEvent event) {
FMLCommonHandler.instance().bus().register(new PlayerEvents());
}

 

 

I hope this is a bug and not my mistakte so you can fix it.

Please feel free to ask if you need more information.

 

Thanks,

Cakestory

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