Cakestory Posted March 10, 2014 Posted March 10, 2014 Hi, while programming my mod I recognized, that the PlayerLoggedOutEvent does not work. The PlayerLoggedIn and PlayerRespawn -Events do work though. I have tested in many different ways (single- and multiplayer, only client side and only server side) but it does not seem to do anything at all. Info: Forge version: Latest MC 1.7.2 build #1040 Log: http://pastebin.com/Swp4ujtk Event: The event is called in a sperate class with @SubscribeEvent and registered like this: (tested in client and server proxy too) @EventHandler public void preInit(FMLPreInitializationEvent event) { FMLCommonHandler.instance().bus().register(new PlayerEvents()); } I hope this is a bug and not my mistakte so you can fix it. Please feel free to ask if you need more information. Thanks, Cakestory Quote
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