Posted March 22, 201411 yr Hi again, I just had two quick questions. For Techne, is there a way, or an alternative, so that i can make smaller models? all the cubes i make have to be between 1x1x1 and 0x0x0, so there isn't much to do if you want a smaller model. I'm asking if there's another program to use or if there's a way to make smaller blocks. Also, when i make the block and make textures for it, i want it to be transparent (with a tint of blue or white) on some models. But, when i do, it comes out to be a solid color, and it doesn't work. This happens when you hold an item in your hand that has a slightly faded texture: the whole color shows up for the texture. So, is there a way to make it slightly transparent through a method or certain color? thanks a lot! -Pandassaurus
March 24, 201411 yr Author hi, would you just, in the code, change the numbers? thanks, -Pandassaurus
March 24, 201411 yr Author hi, well, i tried to do that, and i got an error. you have to have an integer in the size of the boxes, so is there a way around that? thanks, -Pandassaurus
April 1, 201411 yr Author hi, i tried all i could and could not figure out if there was a way to make smaller models, or make transparent textures. If you figure it out, please do inform me. thanks! -Pandassaurus
April 1, 201411 yr GL11.glScalef(0.5F,0.5F,0.5F) will make the model twice as small as original. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
April 1, 201411 yr Author hi, thanks a lot! But, as far as i know, that only applies to the entire model. Is there a way to make it apply to a specific box? and if so, where would it go? thanks for the response, -Pandassaurus
April 1, 201411 yr Try rendering it as two parts. First render normal size things and then scale and render smaller things.
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