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Posted

I already have the block class, that is a BlockContainer, and already created the TileEntity class too.

 

 

Any help to my problem will be appreciated!

Not new to java >> New to modding.

Posted

Here is what I have so far...

 

 

package gmod.mods.ProcessingCraft.main.block.tileentity;

 

 

if(this.worldObj.getBlockTileEntity(this.xCoord+1, this.yCoord, this.zCoord) != null) {

if(this.worldObj.getBlockTileEntity(this.xCoord+1, this.yCoord, this.zCoord) instanceof TileEntityWire) {

//****can send data, But how?

}

}

 

 

Not new to java >> New to modding.

Posted

Just shooting off the hip here

 

TileEntity te = this.worldObj.getBlockTileEntity(this.xCoord+1, this.yCoord, this.zCoord);

if (te != null){

  if (te instanceof TileEntityWire){

      (TileEntityWire)te.yourmethodhere;

  }

}

 

Don't copy and paste it that, though.  I just typed it up here so it might not follow proper syntax.

  • 4 weeks later...
Posted

Sorry for bumping this post. Bu I am REALLY FUCKING PISSED OF (excuse my French)

For all the new modders please don't ask questions like this one. You can't just ask for the code without trying it yourself.  I just hate seeing these kind of posts. Sorry for bumping again.

Posted

Energy is just a variable in code, so you need to have a method that add power to the block next to it, and that block must do the same, until you hit a machine and add the power in there.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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