Posted March 30, 201411 yr hi, I'm making a mod that creates liquid version of the standard potions. When a player wades in a block of potion liquid, they should gain the potion effect. This is not taking place. I don't know why the potion effects don't work. here's my code: package wrink.liquidPotions.fluids; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.PotionEffect; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fluids.BlockFluidBase; import net.minecraftforge.fluids.BlockFluidClassic; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; public abstract class IBlockPotion extends BlockFluidClassic { private PotionEffect effect=null; public IBlockPotion(Fluid fluid, Material material) { super(fluid, material); setTickRandomly(true); } @Override public void onEntityWalking(World world, int x, int y, int z, Entity entity) { PotionEffect effect = this.getPotionEffect(); if(!(effect==null) && entity instanceof EntityLivingBase) { ((EntityLivingBase) entity).addPotionEffect(effect); } } private PotionEffect getPotionEffect() { return effect; } public IBlockPotion setPotionEffect(PotionEffect effect) { Block copy = this; this.effect=effect; return this; } } blockPotionFluidAwkward = new BlockPotionBase(fluidPotionAwkward, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion"); blockPotionFluidThick = new BlockPotionBase(fluidPotionThick, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion"); blockPotionFluidMundane = new BlockPotionBase(fluidPotionMundane, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion"); blockPotionFluidMundane_plus = new BlockPotionBase(fluidPotionMundane_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion"); blockPotionFluidBreath = ((IBlockPotion) new BlockPotionBase(fluidPotionBreath, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(13, 0, 1)); blockPotionFluidBreath_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionBreath_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(13, 3600, 1)); blockPotionFluidFire = ((IBlockPotion) new BlockPotionBase(fluidPotionFire, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(12, 0, 1)); blockPotionFluidFire_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionFire_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(12, 3600, 1)); blockPotionFluidSlow = ((IBlockPotion) new BlockPotionBase(fluidPotionSlow, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(2, 0, 1)); blockPotionFluidSlow_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionSlow_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(2, 1800, 1)); blockPotionFluidSwift = ((IBlockPotion) new BlockPotionBase(fluidPotionSwift, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(1, 0, 1)); blockPotionFluidSwift_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionSwift_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(1, 3600, 1)); blockPotionFluidSwift_II = ((IBlockPotion) new BlockPotionBase(fluidPotionSwift_II, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(1, 0, 2)); blockPotionFluidHeal = ((IBlockPotion) new BlockPotionBase(fluidPotionHeal, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(6, 0, 1)); blockPotionFluidHeal_II = ((IBlockPotion) new BlockPotionBase(fluidPotionHeal_II, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(6, 0, 2)); blockPotionFluidHarm = ((IBlockPotion) new BlockPotionBase(fluidPotionHarm, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(7, 0, 1)); blockPotionFluidHarm_II = ((IBlockPotion) new BlockPotionBase(fluidPotionHarm_II, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(7, 0, 2)); blockPotionFluidPoison = ((IBlockPotion) new BlockPotionBase(fluidPotionPoison, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(19, 0, 1)); blockPotionFluidPoison_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionPoison_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(19, 900, 1)); blockPotionFluidPoison_II = ((IBlockPotion) new BlockPotionBase(fluidPotionPoison_II, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(19, 0, 2)); blockPotionFluidSee = ((IBlockPotion) new BlockPotionBase(fluidPotionSee, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(16, 0, 1)); blockPotionFluidSee_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionSee_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(16, 3600, 1)); blockPotionFluidInvis = ((IBlockPotion) new BlockPotionBase(fluidPotionInvis, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(14, 0, 1)); blockPotionFluidInvis_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionInvis_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(14, 3600, 1)); blockPotionFluidRegen = ((IBlockPotion) new BlockPotionBase(fluidPotionRegen, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(10, 0, 1)); blockPotionFluidRegen_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionRegen_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(10, 900, 1)); blockPotionFluidRegen_II = ((IBlockPotion) new BlockPotionBase(fluidPotionRegen_II, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(10, 0, 2)); blockPotionFluidWeak = ((IBlockPotion) new BlockPotionBase(fluidPotionWeak, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(18, 0, 1)); blockPotionFluidWeak_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionWeak_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(18, 1800, 1)); blockPotionFluidStrong = ((IBlockPotion) new BlockPotionBase(fluidPotionStrong, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(5, 0, 1)); blockPotionFluidStrong_plus = ((IBlockPotion) new BlockPotionBase(fluidPotionStrong_plus, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(5, 3600, 1)); blockPotionFluidStrong_II = ((IBlockPotion) new BlockPotionBase(fluidPotionStrong_II, Material.water).setBlockTextureName("liquidPotions" + ":" + "fluidPotion")).setPotionEffect(new PotionEffect(5, 0, 2)); bucketPotionAwkward = new ItemBucket(blockPotionFluidAwkward).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionAwkward"); bucketPotionThick = new ItemBucket(blockPotionFluidThick).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionThick"); bucketPotionMundane = new ItemBucket(blockPotionFluidMundane).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionMundane"); bucketPotionMundane_plus = new ItemBucket(blockPotionFluidMundane_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionMundane_plus"); bucketPotionBreath = new ItemBucket(blockPotionFluidBreath).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionBreath"); bucketPotionBreath_plus = new ItemBucket(blockPotionFluidBreath_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionBreath_plus"); bucketPotionFire = new ItemBucket(blockPotionFluidFire).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionFire"); bucketPotionFire_plus = new ItemBucket(blockPotionFluidFire_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionFire_plus"); bucketPotionSlow = new ItemBucket(blockPotionFluidSlow).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSlow"); bucketPotionSlow_plus = new ItemBucket(blockPotionFluidSlow_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSlow_plus"); bucketPotionSwift = new ItemBucket(blockPotionFluidSwift).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSwift"); bucketPotionSwift_plus = new ItemBucket(blockPotionFluidSwift_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSwift_plus"); bucketPotionSwift_II = new ItemBucket(blockPotionFluidSwift_II).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSwift_II"); bucketPotionHeal = new ItemBucket(blockPotionFluidHeal).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionHeal"); bucketPotionHeal_II = new ItemBucket(blockPotionFluidHeal_II).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionHeal_II"); bucketPotionHarm = new ItemBucket(blockPotionFluidHarm).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionHarm"); bucketPotionHarm_II = new ItemBucket(blockPotionFluidHarm_II).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionHarm_II"); bucketPotionPoison = new ItemBucket(blockPotionFluidPoison).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionPoison"); bucketPotionPoison_plus = new ItemBucket(blockPotionFluidPoison_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionPoison_plus"); bucketPotionPoison_II = new ItemBucket(blockPotionFluidPoison_II).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionPoison_II"); bucketPotionSee = new ItemBucket(blockPotionFluidSee).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSee"); bucketPotionSee_plus = new ItemBucket(blockPotionFluidSee_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionSee_plus"); bucketPotionInvis = new ItemBucket(blockPotionFluidInvis).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionInvis"); bucketPotionInvis_plus = new ItemBucket(blockPotionFluidInvis_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionInvis_plus"); bucketPotionRegen = new ItemBucket(blockPotionFluidRegen).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionRegen"); bucketPotionRegen_plus = new ItemBucket(blockPotionFluidRegen_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionRegen_plus"); bucketPotionRegen_II = new ItemBucket(blockPotionFluidRegen_II).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionRegen_II"); bucketPotionWeak = new ItemBucket(blockPotionFluidWeak).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionWeak"); bucketPotionWeak_plus = new ItemBucket(blockPotionFluidWeak_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionWeak_plus"); bucketPotionStrong = new ItemBucket(blockPotionFluidStrong).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionStrong"); bucketPotionStrong_plus = new ItemBucket(blockPotionFluidStrong_plus).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionStrong_plus"); bucketPotionStrong_II = new ItemBucket(blockPotionFluidStrong_II).setMaxStackSize(1).setContainerItem(new ItemBucket(Blocks.air)).setCreativeTab(CreativeTabs.tabBrewing).setUnlocalizedName("BucketPotionStrong_II");
April 1, 201411 yr Author I'm noticing that when the upon spawning in the world, a player may only be affected by a continuous potion once. thereafter it does nothing
April 1, 201411 yr I think you want onEntityCollided, not onEntityWalking. The former is called when an entity passes inside a block, while I assume that the latter is only called when an entity is above it (?). In any case, you can walk inside fluids. I like to make mods, just like you. Here's one worth checking out
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