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Posted

How do I set color because atm I've just used seperate textures for every color but it takes a lot of time making them so I wanted to limit texture making by having one texture which I use code to color.

atm  the code is just kinda this where I set textures.

CbColorBlock = new CbColorBlock().setBlockName("CbColorBlock").setCreativeTab(colorblockTab).setBlockTextureName(modid + ":" + "White");
        		GameRegistry.registerBlock(CbColorBlock, "CbColorBlock");

 

and my CbColorBlock(which I use for all my Color blocks):

package keeperofmee.minecraft.colorblocks.colors;


import net.minecraft.block.Block;
import net.minecraft.block.material.Material;


public class CbColorBlock extends Block {



public CbColorBlock() {
	super(Material.wood);
	setResistance(50F);
	setHardness(0.1F);
	setStepSound(Block.soundTypeStone);
	setLightLevel(1F);


}
}

 

Some notes:

I will probably make it so I use 1 block for all (like planks, wool) soon.

 

Thanks

Best Regards

KeeperofMee

If I helped please press the Thank You button.

Posted

I dont think this can be done through simple means...

 

My idea of doing this kind of thing is by making the block have a tile entity. This will allow you to use the tile entity's renderer to use OpenGL code to transform the color of the block.

 

Other than that I have no idea :P

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