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[1.7.2] Add information to blocks.


FLUFFY2

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Hi

 

You can still override that method from Item.  It doesn't have to be in ItemBlock, since ItemBlock derives from Item.

 

Just use

@Override

    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)

 

exactly like you did for your MyItem extends Item

 

-TGG

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You will need to implement your own ItemBlock class to register with your block.

 

Your custom class can then override the addInformation method from Item.

 

E.G.:

Block class:

public class ItemBlockStructureBuilder extends ItemBlock
{

public ItemBlockStructureBuilder(Block p_i45328_1_)
  {
  super(p_i45328_1_);
  }

@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
  {
  String name = "corrupt_item";
  if(par1ItemStack.hasTagCompound() && par1ItemStack.getTagCompound().hasKey("structureName"))
    {
    name = par1ItemStack.getTagCompound().getString("structureName");
    }
  par3List.add("DEBUG- struct name: "+name);  
  }
}

 

Item/block registry (in a load method in an item-loader class, called during mod-pre-init):

  AWBlocks.builderBlock = new BlockStructureBuilder("structure_builder_ticked");
  GameRegistry.registerBlock(AWBlocks.builderBlock, ItemBlockStructureBuilder.class, "structure_builder_ticked");//register your itemBlock with the block

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