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Custom rendered block trying to take texture from default Minecraft instead.


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Posted

So I made a custom rendered block, however whenever the texture is loaded it keeps trying to take it from the defualt Minecraft area, meaning no texture is loaded:

 

"[10:53:07] [Client thread/WARN]: Failed to load texture: minecraft:textures/model/MonsterBody.png

java.io.FileNotFoundException: minecraft:textures/model/MonsterBody.png"

 

 

My code:

 

Main file code that is related:

 

 

public static final BlockCreature MonsterBody = new BlockCreature(TileResourceLocation.MONSTERBODY, new MonsterBody()).setName("MonsterBody");

 

 

 

Block Creature:

 

 

public class BlockCreature extends ModdingBlock {

 

    public BlockInMod model;

    public ResourceLocation texture;

   

    public BlockCreature(ResourceLocation texture, BlockInMod model) {

        super(Material.stone);

        this.texture = texture;

        this.model = model;

        this.setCreativeTab(CreativeTabs.tabBlock);

    }

 

    public boolean hasTileEntity(int metadata) {

        return true;

    }

   

    public TileEntity createTileEntity(World world, int metadata) {

        return new TileEntityCreature(texture, model);

    }

   

    public int getRenderType() {

        return -1;

    }

   

    public boolean renderAsNormalBlock() {

        return false;

    }

   

    public boolean isOpaqueCube() {

        return false;

    }

   

    public void onBlockPlacedBy(World w, int x, int y, int z, EntityLivingBase entity, ItemStack item) {

 

    int l = MathHelper.floor_double((double)(entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

        int i1 = w.getBlockMetadata(x, y, z) >> 2;

        ++l;

        l %= 4;

 

        if (l == 0) {

            w.setBlockMetadataWithNotify(x, y, z, 2 | i1 << 2, 2);

        }

 

        if (l == 1) {

            w.setBlockMetadataWithNotify(x, y, z, 3 | i1 << 2, 2);

        }

 

        if (l == 2) {

            w.setBlockMetadataWithNotify(x, y, z, 0 | i1 << 2, 2);

        }

 

        if (l == 3) {

            w.setBlockMetadataWithNotify(x, y, z, 1 | i1 << 2, 2);

        }

    }

 

    public BlockCreature setName(String name) {

        setBlockTextureName("cobblestone");

        setBlockName(name);

        GameRegistry.registerBlock(this, name);

        return this;

    }

 

 

 

 

 

ModdingBlock:

 

 

public class ModdingBlock extends Block {

    protected static SoundType stone = Block.soundTypeStone;

    protected static SoundType grass = Block.soundTypeGrass;

    protected static SoundType cloth = Block.soundTypeCloth;

    protected static SoundType wood  = Block.soundTypeWood;

 

    public static Material    rock  = Material.rock;

    public static Material    wool  = Material.cloth;

 

    public BlockMod(Material mat) {

        super(mat);

    }

   

    public Block setHarvestLevel(int i) {

        setHarvestLevel("pickaxe", i);

        return this;

    }

 

    public Block setTextureName(String name) {

        return setBlockTextureName("manyblocks:" + name);

    }

 

    public Block setName(String name) {

        setTextureName(name);

        setBlockName(name);

        GameRegistry.registerBlock(this, name);

        return this;

    }

}

 

 

 

 

RenderCreatureBlock:

 

 

public class RenderCreatureBlock extends TileEntitySpecialRenderer {

   

 

    @Override

    public void renderTileEntityAt(TileEntity te, double x, double y, double z, float tick) {

        if (te instanceof TileEntityCreature) {

        TileEntityCreature tes = (TileEntityCreature)te;

           

            int rotation = 0;

            if(tes.getWorldObj() != null) {

                rotation = tes.getBlockMetadata();

            }

           

            Minecraft.getMinecraft().getTextureManager().bindTexture(tes.texture);

 

            GL11.glPushMatrix();

            GL11.glDisable(GL11.GL_LIGHTING);

            GL11.glTranslatef((float)x + 0.5F, (float)y+0.7F, (float)z + 0.5F);

            GL11.glScaled(0.5, 0.5, 0.5);

            GL11.glRotatef(rotation*90, 0.0F, 1.0F, 0.0F);

            GL11.glRotatef(180, 1.0F, 0.0F, 0.0F);

            tes.model.render(0.0625F);

            GL11.glEnable(GL11.GL_LIGHTING);

            GL11.glPopMatrix();

        }

       

    }

   

   

   

}

 

 

 

RenderCreatureItem:

 

 

public class RenderCreatureItem implements IItemRenderer {

 

private BlockInMod model;

private ResourceLocation texture;

 

public RenderCreatureItem(BlockCreature creatureBlock) {

this.model = creatureBlock.model;

this.texture = creatureBlock.texture;

}

 

@Override

public boolean handleRenderType(ItemStack item, ItemRenderType type) {

return true;

}

 

@Override

public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {

return true;

}

 

@Override

public void renderItem(ItemRenderType type, ItemStack item, Object... data) {

GL11.glPushMatrix();

 

GL11.glScalef(-0.6F, -0.6F, 0.6F);

 

switch(type){

case INVENTORY:

GL11.glTranslatef(0, 0.12F, 0);

break;

case EQUIPPED:

GL11.glTranslatef(-0.8F, -0.2F, 0.7F);

break;

case EQUIPPED_FIRST_PERSON:

GL11.glTranslatef(0, -0.7F, 0.7F);

break;

default:

}

 

Minecraft.getMinecraft().getTextureManager().bindTexture(texture);

 

model.render(0.0625F);

 

GL11.glPopMatrix();

 

}

}

 

 

 

TileResourceLocation:

 

 

public class TileResourceLocation {

public static final String modelPrefix  = "textures/model/";

  public static final ResourceLocation MONSTERBODY = addModel("monsterBody");

 

      private static ResourceLocation addModel(String text){

    return new ResourceLocation(modelPrefix + text + ".png");

    }

 

}

 

 

 

 

 

TileEntityCreature:

 

 

public class TileEntityCreature extends TileEntity {

 

    public ResourceLocation texture;

    public BlockInMod model;

   

    public TileEntityCreature () {

       

    }

 

    public TileEntityCreature (ResourceLocation texture, BlockInMod model) {

        this.model = model;

        this.texture = texture;

    }

}

 

 

 

 

CreatureBlockEntityRenderer:

 

 

public class CreatureBlockEntityRenderer{

private static TileResourceLocation x;

 

public static void init(){

ManyBlocks.registerItemRenderer(ManyBlocks.MonsterBody, new RenderCreatureItem(ManyBlocks.MonsterBody));

ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCreature.class, new RenderCreatureBlock());

 

 

 

}

 

}

 

 

 

 

 

MonsterBody:

 

 

public class MonsterBody extends ModelBase implements BlockInMod{

  //fields

    ModelRenderer head1;

    ModelRenderer body1;

    ModelRenderer leg1;

    ModelRenderer leg2;

    ModelRenderer leg4;

    ModelRenderer head7;

    ModelRenderer head3;

    ModelRenderer body2;

    ModelRenderer body3;

    ModelRenderer body4;

    ModelRenderer body5;

    ModelRenderer head4;

    ModelRenderer head5;

    ModelRenderer head2;

    ModelRenderer head6;

    ModelRenderer leg3;

 

  public MonsterBody()

  {

    textureWidth = 64;

    textureHeight = 32;

   

      head1 = new ModelRenderer(this, 36, 0);

      head1.addBox(-2F, 4F, -12F, 1, 1, 6);

      head1.setRotationPoint(0F, 12F, -6F);

      head1.setTextureSize(64, 32);

      head1.mirror = true;

      setRotation(head1, 0F, 0F, 0F);

      body1 = new ModelRenderer(this, 16, 24);

      body1.addBox(0F, -5F, -7F, 2, 4, 4);

      body1.setRotationPoint(1F, 11F, 10F);

      body1.setTextureSize(64, 32);

      body1.mirror = true;

      setRotation(body1, 0F, 0F, 0F);

      leg1 = new ModelRenderer(this, 0, 16);

      leg1.addBox(-3F, 0F, -2F, 4, 6, 4);

      leg1.setRotationPoint(-5F, 18F, -5F);

      leg1.setTextureSize(64, 32);

      leg1.mirror = true;

      setRotation(leg1, 0F, 0F, 0F);

      leg2 = new ModelRenderer(this, 0, 16);

      leg2.addBox(-2F, 0F, -2F, 4, 6, 4);

      leg2.setRotationPoint(6F, 18F, 7F);

      leg2.setTextureSize(64, 32);

      leg2.mirror = true;

      setRotation(leg2, 0F, 0F, 0F);

      leg4 = new ModelRenderer(this, 0, 16);

      leg4.addBox(-2F, 0F, -2F, 4, 6, 4);

      leg4.setRotationPoint(6F, 18F, -5F);

      leg4.setTextureSize(64, 32);

      leg4.mirror = true;

      setRotation(leg4, 0F, 0F, 0F);

      head7 = new ModelRenderer(this, 16, 21);

      head7.addBox(2F, -7F, -6F, 2, 3, 4);

      head7.setRotationPoint(0F, 12F, -6F);

      head7.setTextureSize(64, 32);

      head7.mirror = true;

      setRotation(head7, 0F, 0F, 0F);

      head3 = new ModelRenderer(this, 36, 0);

      head3.addBox(-4F, 4F, -12F, 1, 1, 6);

      head3.setRotationPoint(0F, 12F, -6F);

      head3.setTextureSize(64, 32);

      head3.mirror = true;

      setRotation(head3, 0F, 0F, 0F);

      body2 = new ModelRenderer(this, 28, 8);

      body2.addBox(-5F, -10F, -7F, 10, 16, 8);

      body2.setRotationPoint(0F, 11F, 3F);

      body2.setTextureSize(64, 32);

      body2.mirror = true;

      setRotation(body2, 1.570796F, 0F, 0F);

      body3 = new ModelRenderer(this, 16, 24);

      body3.addBox(0F, -5F, -7F, 2, 4, 4);

      body3.setRotationPoint(1F, 11F, 3F);

      body3.setTextureSize(64, 32);

      body3.mirror = true;

      setRotation(body3, 0F, 0F, 0F);

      body4 = new ModelRenderer(this, 16, 24);

      body4.addBox(0F, -5F, -7F, 2, 4, 4);

      body4.setRotationPoint(-3F, 11F, 10F);

      body4.setTextureSize(64, 32);

      body4.mirror = true;

      setRotation(body4, 0F, 0F, 0F);

      body5 = new ModelRenderer(this, 16, 24);

      body5.addBox(0F, -5F, -7F, 2, 4, 4);

      body5.setRotationPoint(-3F, 11F, 3F);

      body5.setTextureSize(64, 32);

      body5.mirror = true;

      setRotation(body5, 0F, 0F, 0F);

      head4 = new ModelRenderer(this, 36, 0);

      head4.addBox(3F, 4F, -12F, 1, 1, 6);

      head4.setRotationPoint(0F, 12F, -6F);

      head4.setTextureSize(64, 32);

      head4.mirror = true;

      setRotation(head4, 0F, 0F, 0F);

      head5 = new ModelRenderer(this, 36, 0);

      head5.addBox(1F, 4F, -12F, 1, 1, 6);

      head5.setRotationPoint(0F, 12F, -6F);

      head5.setTextureSize(64, 32);

      head5.mirror = true;

      setRotation(head5, 0F, 0F, 0F);

      head2 = new ModelRenderer(this, 0, 0);

      head2.addBox(-4F, -4F, -8F, 8, 8, 8);

      head2.setRotationPoint(0F, 12F, -6F);

      head2.setTextureSize(64, 32);

      head2.mirror = true;

      setRotation(head2, 0F, 0F, 0F);

      head6 = new ModelRenderer(this, 16, 19);

      head6.addBox(-4F, -7F, -6F, 2, 3, 4);

      head6.setRotationPoint(0F, 12F, -6F);

      head6.setTextureSize(64, 32);

      head6.mirror = true;

      setRotation(head6, 0F, 0F, 0F);

      leg3 = new ModelRenderer(this, 0, 16);

      leg3.addBox(-2F, 0F, -2F, 4, 6, 4);

      leg3.setRotationPoint(-6F, 18F, 7F);

      leg3.setTextureSize(64, 32);

      leg3.mirror = true;

      setRotation(leg3, 0F, 0F, 0F);

  }

 

  public void render(float f5)

  {

    head1.render(f5);

    body1.render(f5);

    leg1.render(f5);

    leg2.render(f5);

    leg4.render(f5);

    head7.render(f5);

    head3.render(f5);

    body2.render(f5);

    body3.render(f5);

    body4.render(f5);

    body5.render(f5);

    head4.render(f5);

    head5.render(f5);

    head2.render(f5);

    head6.render(f5);

    leg3.render(f5);

  }

 

  private void setRotation(ModelRenderer model, float x, float y, float z)

  {

    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z;

  }

 

 

 

}

 

 

 

BlockInMod:

 

 

public interface BlockInMod{

 

public abstract void render (float rotation);

 

}

 

 

 

 

 

Posted

In your TileResourceLocation, you have the addModel method. In there you return a ResourceLocation. You need to put in the modid of your mod in to, so in your case it is:

return new ResourceLocation(YOUR_MOD_ID, modelPrefix + text+".png");

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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