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Hey there

When is a block updated? More specifically, when are methods like getCollisionBoundingBoxFromPool, and others be called again during gameplay?

Do they get called on the random ticks from "setTickRandomly(true)"?

If not, can I force the game to update by calling something from update tick?

 

Thanks in advance

 

Edit:

I do know now that they do get called from the random ticks. But the rest is still on.

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