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[1.7.2] How do i register my biome


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The BiomeGenBase class:

package cc.cu.maximka.GreenCraft.biome;

import cc.cu.maximka.GreenCraft.block.BlockHandler;
import cc.cu.maximka.GreenCraft.lib.BiomeNames;
import net.minecraft.world.biome.BiomeGenBase;

public class BiomeGenGreenCraft extends BiomeGenBase {

public BiomeGenGreenCraft(int biomeId) {
	this.temperature = 1.0F;
	this.rootHeight = -0.5F;
	this.topBlock = BlockHandler.blockMalachiteBlock;
	this.fillerBlock = BlockHandler.blockMalachiteOre;



The BiomeHandler class (called at the end of preInit after registering items and blocks):

package cc.cu.maximka.GreenCraft.biome;

import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.BiomeDictionary;
import net.minecraftforge.common.BiomeDictionary.Type;
import net.minecraftforge.common.BiomeManager;

public class BiomeHandler {

public static BiomeGenBase biomeGreenCraft;

public static void registerBiomes() {
	biomeGreenCraft = new BiomeGenGreenCraft(40);

	BiomeDictionary.registerBiomeType(biomeGreenCraft, Type.FOREST);

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