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[1.7.2] Rotating Bounding Box Based on Side Block was Placed On


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I've been trying to do this for a while now, I have code in place to detect what side the block is placed on, it's metadata and the actual rotation of the bounding box that have me confused.


Here's my code:


package marksill.portalgun.blocks;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.world.World;

public class Fizzler extends Block {

public Fizzler(Material material) {
	this.setBlockBounds(0.48F, 0F, 0F, 0.5F, 1F, 0.52F);

public boolean renderAsNormalBlock() {
	return false;

public boolean isOpaqueCube() {
	return false;

public int getRenderType() {
	return 0;

public int onBlockPlaced(World world, int x, int y, int z, int side, float hitx, float hity, float hitz, int meta) {
	if (side == 1) {

	} else if (side == 2) {

	} else if (side == 4) {

	} else if (side == 5) {

	} else if (side == 6) {

	return 0;




Thanks in advance!

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Could you be a bit more specific about what you want to do?  Vanilla has plenty of examples of metadata, such as BlockFurnace - see onBlockPlacedBy


You can use this.setBlockBounds to change the bounds


Are you familiar with the coordinate system minecraft uses?







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