Posted May 13, 201411 yr How does one go about doing something like this? Also is it possible to add music whenever a mob is alive (that doesn't repeat and doesn't keep playing after it dies).
May 13, 201411 yr Use PlayBackgroundMusicEvent and check for things that you want to do before playing that sound/music (like checking if in right dimension)
May 14, 201411 yr Author Use PlayBackgroundMusicEvent and check for things that you want to do before playing that sound/music (like checking if in right dimension) So, make a class and every tick check the dimension and then use the event?
May 15, 201411 yr Author No. Only check inside the event, there is no point checking every tick Is there any tutorials or anything regarding PlayBackgroundMusicEvent because I haven't personally ever used it.
June 17, 201411 yr Author No. Only check inside the event, there is no point checking every tick I remember doing some searching and found a solution you provided back in 2012 to same the problem, but I didn't quite understand it.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.