Posted May 15, 201411 yr My block needs to be ticked all the time, but chunk loading it just unloads the chunk. I am using this.worldObj.getChunkProvider() .loadChunk( this.worldObj.getChunkFromBlockCoords(this.xCoord, this.zCoord).xPosition, this.worldObj.getChunkFromBlockCoords(this.xCoord, this.zCoord).zPosition); to chunkload. Also, how would I make the chunk loading continue after server restart?
May 15, 201411 yr Take a look at the mod chickenchunks by chickenbones. You can find a public repository of it on bitbucket. The code is for 1.6 but you can edit it to use it on 1.7.2. If you have problems, I can post some working code. http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
May 15, 201411 yr Your chunk loader is a class which implements IChunkLoader, right? And you can add it with ChunkLoaderManager.addChunkLoader. Remove it with .remChunkLoader and update it with .updateChunkLoader. The chunks are forced to be loaded in the TicketManager (in the ChunkLoaderManager) with the methods ForgeChunkManager.forceChunk and .unforceChunk. (ChunkLoaderManager lines 93-144) http://i.imgur.com/wNvtGZw.png[/img] MODS and MODDING TUTORIALS
May 15, 201411 yr Author Now it gives me this error: [16:26:53] [server thread/ERROR] [FML]: The mod nullvoid has attempted to request a ticket without a listener in place [16:26:53] [server thread/ERROR]: Encountered an unexpected exception net.minecraft.util.ReportedException: Ticking memory connection at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:198) ~[NetworkSystem.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:716) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:604) ~[MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:742) [MinecraftServer$2.class:?] Caused by: java.lang.RuntimeException: Invalid ticket request at net.minecraftforge.common.ForgeChunkManager.requestTicket(ForgeChunkManager.java:649) ~[ForgeChunkManager.class:?] at aj.Java.Nullvoid.tileentity.TileEntityVoidWalker.onPlace(TileEntityVoidWalker.java:467) ~[TileEntityVoidWalker.class:?] at aj.Java.Nullvoid.block.BlockVoidWalker.onBlockPlacedBy(BlockVoidWalker.java:40) ~[blockVoidWalker.class:?] at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:239) ~[itemBlock.class:?] at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:116) ~[itemBlock.class:?] at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:144) ~[itemStack.class:?] at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:418) ~[itemInWorldManager.class:?] at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:588) ~[NetHandlerPlayServer.class:?] at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74) ~[C08PacketPlayerBlockPlacement.class:?] at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122) ~[C08PacketPlayerBlockPlacement.class:?] at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:232) ~[NetworkManager.class:?] at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) ~[NetworkSystem.class:?] ... 5 more What listeners do I need? EDIT: Nvm, I just had to add ForgeChunkManager.setForcedChunkLoadingCallback(VoidMod.me, null); to my main class. Thanks!
June 27, 201411 yr The code is for 1.6 but you can edit it to use it on 1.7.2. If you have problems, I can post some working code. Hi Bedrock_Miner. Your proposition is interesting me a lot. Could you make it working for 1.7.2 please? I'm not a programmer or a creative modder (just a mod modder and translator) but if there's some byte to modify, I think I can follow your instructions Thanks you
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.