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Get damage source of LivingEntity


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Now , i want to make sword that have damage , and that damage is NBT sensetive ( like TC swords ;) ) , soo i want to make custom damage.Beacos item dont have sort of "getDamageVSEntity" (or actyally have , but its deprecated) , so i'm using hitEntity .Now , how do i actually attack entity here?

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did make it in my "own way":

    public static DamageSource getDamageSourceForEntity(EntityLivingBase ent) {
    	if (ent instanceof EntityPlayer) return DamageSource.causePlayerDamage((EntityPlayer)ent); else return DamageSource.causeMobDamage(ent);

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