Posted May 17, 201411 yr So when I look at the block in my inventory, it doesn't appear as a cube from a 45 degree angle like Vanilla blocks, I just see the straight up texture. My block class: public class BarColors extends Block { private String name; private static Material BCLR = Material.iron; public BarColors () { super(BCLR ); this.setCreativeTab(mineandbash.CageTab); this.setHardness(5f); this.setResistance(0.5F); this.setLightLevel(0.0F); } public Block setTextureName(String name){ return setBlockTextureName("mineandbash:" + name); } public Block setName(String name){ this.name = name; setBlockName(name); setTextureName(name); GameRegistry.registerBlock(this, name); return this; } }
May 18, 201411 yr Hi Some background information here that might help http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-items.html and linked pages eg http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-inventory-items.html -TGG
May 18, 201411 yr Author Hi Some background information here that might help http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-items.html and linked pages eg http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-inventory-items.html -TGG The thing is, there is no custom render. Some of them work fine, some just don't.
May 18, 201411 yr I think that is beacos of render type. Can you show you block and item registration , beside only that class? Oh , and can you send screenshot of what heppening / explain to me , what "just title" mean?
May 18, 201411 yr Hi Some background information here that might help http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-items.html and linked pages eg http://greyminecraftcoder.blogspot.com.au/2013/08/rendering-inventory-items.html -TGG The thing is, there is no custom render. Some of them work fine, some just don't. Hi As described in the link, Items which are derived from ItemBlock are rendered as 3D. The others aren't. Look in RenderItem.renderItemIntoGUI for more details. -TGG
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