Jump to content

Item ID problem


Recommended Posts

Mods installed: Voxel map, not enough items, bibliocraft, witchery

 

What happened:

 

I started a map with just witchery installed and then added voxel map, not enough items and bibliocraft later (I think this is important for reasons explained below)

 

I accidentally loaded the map using vanilla 1.7.9 MC. Realising my mistake, I opened it again with my 1.7.2 Forge profile but the items were not as I left them. Specifically, all the mod items in my chests and inventory were lost and the placed items had changed. It appeared that witchery items had become bibliocraft items and vice versa.

 

I felt this had something to do with how Forge had loaded the mods. Perhaps, because of the order in which I added the mods, it had initially loaded witchery and then bibliocraft but it was now loading them the other way round, thus switching the IDs (this is pure speculation, I've no idea how forge works).

 

I figured it might be loading bibliocraft first as it is alphabetically before witchery, so I added a 'Z' in front of its name in the mods folder. In order to see any change, I had to open the world in vanilla 1.7.9 again and then in the forge profile. When I opened it again using forge, the witchery items were back to normal (although I'm still missing the items in my inventory and chests) but the bibliocraft items were not. The bibliocraft stuff is now bibliocraft stuff again, but not the right bibliocraft stuff (so the bookcases became poppet shelves which are now fancy signs).

 

Any ideas what's going on here and what I can do to fix it? Thanks in advance.

 

Edit: The world has now started crashing when I load it. Here's the crash report:

 

---- Minecraft Crash Report ----

// Hi. I'm Minecraft, and I'm a crashaholic.

 

Time: 21/05/14 12:35

Description: Ticking memory connection

 

java.lang.ClassCastException: com.emoniph.witchery.blocks.BlockPoppetShelf$TileEntityPoppetShelf cannot be cast to jds.bibliocraft.tileentities.TileEntityFancySign

at jds.bibliocraft.blocks.BlockFancySign.func_149719_a(BlockFancySign.java:84)

at jds.bibliocraft.blocks.BlockFancySign.func_149743_a(BlockFancySign.java:165)

at net.minecraft.world.World.func_72945_a(World.java:1410)

at net.minecraft.entity.Entity.func_70091_d(Entity.java:596)

at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:338)

at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)

at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)

at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:639)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:527)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:665)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at jds.bibliocraft.blocks.BlockFancySign.func_149719_a(BlockFancySign.java:84)

at jds.bibliocraft.blocks.BlockFancySign.func_149743_a(BlockFancySign.java:165)

at net.minecraft.world.World.func_72945_a(World.java:1410)

at net.minecraft.entity.Entity.func_70091_d(Entity.java:596)

at net.minecraft.network.NetHandlerPlayServer.func_147347_a(NetHandlerPlayServer.java:338)

at net.minecraft.network.play.client.C03PacketPlayer.func_148833_a(SourceFile:137)

at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.func_148833_a(SourceFile:20)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197)

 

-- Ticking connection --

Details:

Connection: net.minecraft.network.NetworkManager@29d38411

Stacktrace:

at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:639)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:527)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:665)

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_17, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 344016416 bytes (328 MB) / 1650917376 bytes (1574 MB) up to 3817799680 bytes (3640 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G

AABB Pool Size: 4940 (276640 bytes; 0 MB) allocated, 4829 (270424 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95

FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 8 mods loaded, 8 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{7.2.156.1060} [Forge Mod Loader] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{10.12.1.1060} [Minecraft Forge] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CodeChickenCore{1.0.0} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

NotEnoughItems{1.0.1} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.1-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

witchery{0.18.4} [Witchery] (witchery-1.7.2-0.18.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BiblioCraft{1.7.0} [biblioCraft] (ZBiblioCraft[1.7.0][MC1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 2118 (118608 bytes; 0 MB) allocated, 1788 (100128 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['JamesCMaxwell'/400, l='Witchery', x=63.88, y=64.00, z=310.59]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

It mentions the poppet shelf and the fancy signs at the beginning. The poppet shelf replaced the bookcases initially. After I added the 'Z' in the bibliocraft file name, the fancy signs replaced the poppet shelves. When I enter the world I spawn next to these signs.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • FOLKWIN EXPERT RECOVERY is the crypto hero we all need in the ongoing battle against cryptocurrency theft. With the rise in popularity of digital assets like Bitcoin and Ethereum, crypto crime has also been on the rise as hackers look to steal funds stored in virtual wallets. Many a crypto investor has fallen victim to clever scams and hacking schemes that drain wallets of their precious coins. But fear not, for FOLKWIN EXPERT RECOVERY has arrived as a beacon of hope for those who have had their hard-earned crypto stolen. This service is like a superhero for tracking down lost or stolen cryptocurrency, utilizing their advanced forensic technology and expertise to follow the blockchain paper trail and identify where your funds have gone. Their team of ethical hackers act like detectives, piecing together crypto transactions and unmasking the thieves behind complex cybercrimes. No case is too difficult for FOLKWIN EXPERT RECOVERY; they have recovered millions in stolen crypto assets from around the globe. Their mission is to reunite victims with their lost funds and bring criminals who prey on cryptocurrency investors to justice. With their help, those who have been robbed of their digital fortunes now have a crypto guardian to call upon in their time of need. FOLKWIN EXPERT RECOVERY gives victims the hope that all is not lost forever when crypto theft occurs.For support, Contact details is: TELEGRAM: @FOLKWIN_EXPERT_RECOVERY, EMAIL: FOLKWINEXPERTRECOVERY at TECH-CENTER dot COM, WEBSITE: WWW.FOLKWINEXPERTRECOVERY.COM .  are the heroes we need in the ongoing battle to make cryptocurrency ownership safe and secure for all. Get FOLKWIN EXPERT RECOVERY on your side when you have issues like this by dialing: Do this and thank me later. God Blessings to all, I'm forever grateful oh God for the successful recovery. I recommend FOLKWIN EXPERT RECOVERY the best ever and i'm so happy i got all my lost money back. Best Regards. Pamela K Ingram.
    • Made it work. As a note, one of the times it didn't recognize the recipe cause the MOD_ID constant I was using somewhere was NOT referencing my MOD_ID but rather another static variable with the same name. Maybe OP is having a similar problem
    • What exactly is the issue?
    • Nice! Hopefully OP got their shit figured out too 👽
    • So, I've not found a satisfactory answer for this online. Nor do I find this answer satisfactory. I'm a noob, a rookie, and want to be spoken to as such.    There is a .minecraft folder. This is where I access my Minecraft data. From here, I don't know where to go. https://www.reddit.com/r/feedthebeast/comments/3dy6kn/how_to_edit_mod_textures/ ^^ This link makes reference to files found within the mod's jar file. I don't even know how to open a jar file. They don't seem to be folders that can be "accessed". Where do I find mod texture assets? They're not in the "assets" folder in .minecraft. All that's in there is a bunch of "file" files with random numbers.  I'm so very lost.    Respectfully, and sincerely yours,    BRizz1111  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.