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[1.7.2] Adding armour/weapons to custom mob model


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So I've created a mob which uses a custom model, but the model is similar enough to the default ModelBiped that the default armour models should fit on it. However, when I use this.setCurrentItemOrArmor(3, new ItemStack(Items.iron_chestplate)); to try and add an iron chestplate to the mob (as I have done with my other custom mob which uses the biped model), it does nothing. I'm also trying to add a weapon to the mob (this seems like it should be easier), yet I can't get that to display either. However, the mob does sometimes drop the weapon when it dies.


Is there some method I need  to create to add armour or weapons to a custom model?

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