Posted May 25, 201411 yr I've been trying to figure out biome spawning in Forge 1.7.2, but can't seem to get them to work. I've got this instance in the base class: public static BiomeGenBase exampleBiome = new BiomeGenExample(); And then I have the constructor set up in BiomeGenExample: public class BiomeGenExample extends BiomeGenBase { public BiomeGenExample() { super(50); this.biomeName = "Example"; this.topBlock = Blocks.bedrock; this.fillerBlock = Blocks.dirt; this.rainfall = 0.5F; this.temperature = 0.5F; this.minHeight = 0.2F; this.maxHeight = 0.5F; this.enableRain = false; } } I know previously there was a method in GameRegistry to make the biome spawn that is no longer there. Should I have anything else to make this biome spawn, or am I just not looking hard enough?
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