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So i'm generating my custom fluid in the world and have run into a problem. I decided to use minecraft's built in WorldGenLakes() and WorldGenLiquids() methods, however, they seem to be crashing for some reason. All I can figure out is it's either my fluid's properties, can anybody help me decipher what is happening?

 

Crash Report: https://gist.github.com/anonymous/383f9ffd293052295773

 

WorldGeneration.java: https://gist.github.com/anonymous/b56435b374d4946041e5

 

LiquidEnergyBlock.java: https://gist.github.com/anonymous/f3772330c063f04d0adc

 

Troncraft.java: https://gist.github.com/anonymous/2109c5c3750b906c7d99

 

When I comment out the lines in WorldGeneration.java that contains WorldGenLakes() everything works perfectly, so it has to be something with what I'm putting into that line right?

 

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