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using different durability for different items

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Ok so I am trying to make a crafting item for my mod that has 2 tiers. One of the tiers I want 1 durability to be taken from the items durability EXCEPT when I am trying to upgrade it to tier 2. Then I want it to take 5 durability from it. However I am having trouble changing the amount taken based on crafting.



Crystal class (item, both tiers are called to this class)

package items;

import keystuff.myMod;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

public class Crystals extends Item


   public Crystals()



   public boolean doesContainerItemLeaveCraftingGrid(ItemStack itemStack)
      return false;


   public ItemStack getContainerItem(ItemStack itemStack)
      ItemStack cStack=itemStack.copy();
      return cStack;


   public boolean hasContainerItem(ItemStack stack)
      return stack.getItemDamage()<5;




crafting recipe


GameRegistry.addRecipe(new ItemStack(rubyCrystalT2),
              " D ",
              " D ",
              'R',new ItemStack(rubyCrystal,1,OreDictionary.WILDCARD_VALUE),


setting the items

public static Item rubyCrystal;
   public static Item rubyCrystalT2;

rubyCrystalT2=new Crystals().setUnlocalizedName("ruby tier 2");
      GameRegistry.registerItem(rubyCrystalT2,"ruby tier 2");

      rubyCrystal=new Crystals().setUnlocalizedName("ruby");


This uses the code but only reduces durability by 1 for them all.

Any helps would be appreciated










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