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Best way to reduce damage taken in an event


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Heyho Guys!


I want to use some Items which reduce the damage taken if they are in the inventory. For this I want to use an event.

The problem is that I can't reduce the amount of damage directly.

The only thing I can imagine is to cancel the event and damage the player again but this event would go through the control again.

How can I reduce the damage without this problem?

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